Introduction
Ana Araujo
The lesson we will talk about today is about a Sicilian architect based in Rome. His work received great attention internationally and I met him last summer. I visited his studio and was thrilled to see the work he is producing. There are many interesting things he will show you but there is one aspect that interests me in particular, which is also why I invited him to speak here today in our course. It will be a great lesson for us to hear how he engaged in a particular quest of his: that of how the light bounces off the wall. Of how light is performed in architecture as if it were music. How interior architecture can engage with light. Of how he has engaged in this research of his since his dissertation in architecture. Since then, his entire career revolves around this specific aspect and you already know how in this course we continue to reiterate the importance of being focussed. When you are focussed on something, you can develop a series of iterations and works that test your research in many different ways. I therefore think that Antonino’s work is an excellent example of a study of light and the development of research through an in-depth and rigorous process.
Light and rendering
Antonino Cardillo
I could introduce my work in various ways, but I think it is relevant to explore the relationship between the development of my design research and computer graphics, as it was my first experience of creating a non-physical space. From a young age, I was fascinated by computer graphics and, before choosing to become an architect, I wanted to be a video game programmer. […]
Antonino Cardillo, ‘Light and Rendering’, BA Interior and Spatial Design course, Chelsea College of Arts and Design, London, 15 Nov. 2010. Photography: Simone Greggi