Panel
Diego Grammatico
Architecture, videogames, animation and virtual and augmented reality are narrative tools that are different from one another, but united by the ability to build realities that are likely or imaginary, to the point of confusing the boundaries between what is real and what is not. The panel will explore the way in which these different artistic fields create, alter and propose their realities.
- Domiziana Suprani, Studio Evil producer
- Owen Hopkins, senior curator of exhibitions, education at Sir John Soane’s Museum
- Antonino Cardillo, architect
- Ivan Cappiello, movie director, CGI artist, animator
- Diego Grammatico, innovation, development policy consultant, moderator